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Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Tillbehörspacket lägger till alla startkort och avdelare du behöver för att förvara varje Mage's startkort separat. Använd tärningarna för att hålla koll på Mage(s) och Minions liv. Gems används för Power Tokens, Nemesis Tokens och för att hålla koll på Charges.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 14+
Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege!
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
5 players map, 1 wheel for the fifth player, a small management board with additional actions, an overlay for the turn order, a new set of contracts, more wooden machineries
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 10+
Bring balance back to the forest!
Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle—they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 8+
The Celtic Lord of the Wetterau is looking for a successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes.
Antal spelare: ?, Speltid: ?, Ålder: ?
A New Storybook for Mice and Mystics
The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, the Mice and Mystics base game, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch, and Lily.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
In this map collection for Ticket to Ride, in addition to connecting cities, our routes can also reach border crossings, and thus connect neighboring countries.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Tiny Epic Dungeons is a fully co-operative dungeon crawler for 1 to 4 players set in the fantasy world of Aughmoore.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 14+
In Tiny Towns: Fortune, the creatures of the forest have found a way to trick each other into thinking shiny bits of metal have arbitrary value. It’s very useful—so much so that you can use this thing called “money” to get other creatures to give you almost anything in return for the right number of shiny bits. If only earning money weren’t so difficult!
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 14+
Tuscany Essential Edition (rulebook) features 3 expansions to Viticulture Essential:
1 extended board (matte, double-sided) and 36 wooden stars
6 structure mats and 36 structure cards (44 x 67 mm)
11 special worker cards (63 x 88 mm) and 2 special worker meeples per player (plus 2 generic)
Antal spelare: 1-4, Speltid: 15-20 min, Ålder: 14+
Varuna is a standalone flip-and-write game that features the same graphic style and is set in the same universe as the publisher’s earlier games Ganymede and Demeter.
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Follow a trail to learn the fate of Professor Kutil and other missing explorers in Lost Ruins of Arnak: The Missing Expedition.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here.
Antal spelare: 1-6, Speltid: 45-0 min, Ålder: 8+
The Isle of Cats Explore & Draw features gameplay like The Isle of Cats, but with players now choosing a set of cards each round instead of drafting, and then drawing their discoveries onto their boat.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Antal spelare: 2, Speltid: 30 min, Ålder: 9+
ZÈRTZ is the third game of Project GIPF. Players avail themselves of white, gray, and black marbles from a common supply and use them on a gradually shrinking playing area.
Antal spelare: 2-6, Speltid: 45-60 min, Ålder: 8+
Alhambra ser spelarna hantera olika valutor och placera brickor för att bygga sitt eget Alhambra! Det svåra ligger i att ständigt ha tillräckligt med pengar för att kunna köpa en byggnadsbricka från den marknad som man kan behöva utöka sin stad med, då det finns flera olika byggnadstyper och poäng räknas för att inneha majoritet i varje typ!
Antal spelare: 1-6, Speltid: 120-180 min, Ålder: 14+
Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition! Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
Curious Cargo is a two player game where you go head-to-head against your opponent by building up the infrastructure of your facility, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 2, Speltid: 30 min, Ålder: 9+
In DVONN, players stack their playing pieces as towers. Ideally, these control as many playing pieces as possible and never lose contact to the red DVONN pieces. Pieces and towers that lose contact are removed from the gameboard...which can have a devastating effect on the balance of power on the board.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
This expansion introduces several new mechanics, such as Time Distortion , Evolution and Anomalies , as well as several new Rare Technologies , Developments and Discoveries . There are two new player boards with three new different alien species to choose from. Due to the modular design, you can use
all of these additions or just some of them in any game of Eclipse, according
to your preferences and play style. The expansion does not require the Rise of
the Ancients expansion, but is fully compatible with it.
Antal spelare: 2-6, Speltid: 180-0 min, Ålder: 12+
In the land of Eternia, the forces of good, led by the Masters of the Universe and aided by the noble dragons of Darksmoke, must face off against the Forces of Evil and their "new weapon", the human-dragon hybrid known as Draego-Man. As tensions rise and the two sides prepare for battle, it's up to players to decide who will emerge victorious. Will the combined strength of the forces of good triumph, or will Draego-Man's power prove too great to overcome? Play the "Enter the Dragons!" expansion to find out!
Antal spelare: ?, Speltid: ?, Ålder: ?
Den första expansionen till Memoir 44.
Antal spelare: 1-4, Speltid: 30-60 min, Ålder: 8+
The moon has had an influence on mankind for many thousands of years. For example, the new moon stands for a new beginning or the time to think about the future and taking the first steps. In Nova Luna, players must deal effective with the display of the moon clock to fulfill their orders. Every decision has far-reaching consequences for the future.
Antal spelare: 2, Speltid: 25 min, Ålder: 9+
Raptor is a two-player board game of strategic movement and careful planning, designed by Bruno Cathala and Bruno Faidutti.
Antal spelare: ?, Speltid: ?, Ålder: ?
Art-No. 2708
Weight (kg): 0,720
Game size: 300 x 150 x 54 mm
Game size opened: 300 x 300 x 27 mm
Game packaging: 310 x 160 x 57 mm
Content: 1 cassette, chess pieces
Material: MDF, beech, beech veneer, schima wood chess pieces, walnut veneer
Product features: Chess pieces with felt base, Figure insert, inlays
Antal spelare: ?, Speltid: ?, Ålder: ?
The DGT1001 is a universal game timer suitable for school, club or home use. It has a crystal clear display, is extremely easy to use and very affordable.
Antal spelare: ?, Speltid: ?, Ålder: ?
This Scythe bundle set includes the realistic resource tokens (made out of resin or zinc) found in the Collector's and Art Connoisseur Editions of Scythe. They are to replace the wooden resource tokens that come in the retail version.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 13+
Spirit Island: Branch and Claw, brings the island back to life, with new spirits, new ways to fight Invaders, new adversaries, and more powers. This adds a judicious spice of uncertainty for experienced players as well as creating both opportunities and hard choices for the Spirits!
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