Antal spelare: 2-4, Speltid: 15 min, Ålder: 8+
Souvenirerna väger tungt i din väska när du lutar dig ut från spårvagnen. Solen skimrar genom dimman som döljer din vy över Alcatraz och Golden Gate bron. San Francisco är verkligen den Gyllene Staden!
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 8+
Venture into the Heart of Africa to build routes through some of the continent's most remote and desolate locales. Will you bolster your terrain surveying skills and local knowledge to try and establish more valuable routes – or dare to dash across the continent in a mad race to cut the game short?
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Now it is time to go railroading in Europa. Just like Transamerica, players work together building a railroad network, but this time it is across Europe instead of the United States.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum är ett tungt euro-brädspel där spelarna tar rollen som industrialister som försöker lyckas under den ekonomiska och tekniska boomen i 1800-talets Sachsen, som drivs av uppfinningen och spridningen av Nucleum (en kärnreaktor).
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Engineer Expansion in addition to or in place of your regular Route dice to change the core foundations of the game. Modify pre-existing routes and add more connections to them with the Renovation Expansion! Build Special Routes in a whole new way with the Special Expansion! Perform special actions and restructure your networks with the Construction Expansion! Increase the challenge of your games with the tricky Separation Expansion and its never-connecting routes!
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 14+
Utforska främmande länder, etablera handelsvägar och leta efter skatter.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 8+
Ticket to Ride: Europe handlar om att resa mellan städer och åka så långa sträckor som möjligt för att generera ett större antal poäng än vad kortare sträckor ger, men samtidigt är det också just de längre sträckorna som är svåra att lyckas genomföra.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities.
Antal spelare: 3-4, Speltid: 120 min, Ålder: 12+
Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner. Adds tactical complexity to the game and game length.
Detta är den svenska versionen.
Antal spelare: 2-5, Speltid: 240 min, Ålder: 14+
Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members. The game can be played by 2-5 serious gamers in 2-4 hours.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 12+
Founders of Gloomhaven is a competitive tile-placement, hand management, city-building game where each player controls a fantastical race working to build the city of Gloomhaven and gain influence over its residents.
Antal spelare: 2-6, Speltid: 120-240 min, Ålder: 12+
Explore the ancient land of Nippon! Build a railroad empire in the land of the rising sun.
Antal spelare: 1-4, Speltid: 75 min, Ålder: ?
Plague Inc: The Board Game is a strategic game of infection, evolution and extinction based on the smash hit video game Plague Inc. with over 85 million players. Each player is a deadly disease, evolving unique symptoms to customise their pathogen as they compete against each other to infect cities across the globe and be the first to wipe out humanity!
Antal spelare: 2-6, Speltid: 120-0 min, Ålder: 12+
Power Grid Recharged has all the strategy and fun of the classic first edition, but adds some updates that improve the (already great) gameplay.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
The Underground Expansion Pack contains 4 dice that you can use in two ways. With the Standalone mode, you use them instead of the normal Route dice, to build underground networks of Subway Routes and Water Pipes to score points in a whole new way. With the Expansion mode, you use them together with the normal Route dice, but without mixing them! You need two boards for each player, one for the Surface and one for the Underground. The basic Route dice are used on the Surface board (following the normal rules), while the Underground dice (and rules) are used on the Underground board!
Antal spelare: 2-4, Speltid: 10-15 min, Ålder: 8+
Kryssa nerför Champs-Elysées, beundra Eiffeltornet och var först med att fylla din destinationsbiljett!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
5 players map, 1 wheel for the fifth player, a small management board with additional actions, an overlay for the turn order, a new set of contracts, more wooden machineries
Antal spelare: ?, Speltid: ?, Ålder: ?
The battle for water control becomes even more intense, a new protagonist looks out from the top of the mountain.
Antal spelare: ?, Speltid: ?, Ålder: ?
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution.
Antal spelare: 3-4, Speltid: 90 min, Ålder: 10+
In Catan: Seafarers® you control a group of bold seafaring settlers exploring and taming the wild, uncharted Isles of Catan. Each game brings you to new seas and new lands. You might even discover the precious gold fields (a very valuable new terrain).
Antal spelare: 5-6, Speltid: 120 min, Ålder: 10+
Now five to six players can sail into the wild, uncharted seas and explore and settle the many mysterious islands near Catan!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
5 Challenging New Scenarios:
Antal spelare: 3-4, Speltid: 90-0 min, Ålder: 8+
With a plethora of new game components, this game is a must-have for dedicated players who love to modify existing scenarios or get creative to invent their own maps and scenarios. Let your imagination run wild! This set of six scenarios requires CATAN, and the Seafarers and Cities & Knights expansions.
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 10+
I China Rail gäller det att bygga ett så bra järnvägsnät som möjligt.
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 14+
The Ketchup Mechanism & Other Ideas is an expansion to our game Food Chain Magnate. It cannot be played stand-alone!
The game consists of several modules which each add something new and different to the game. They can be played individually or together.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 12+
The Industrial Age is starting to boom. You are in need of more
workers for your factories, and you also need more workers to
build railroad tracks to expand your railway network. This, in
turn, will enable you to deliver the goods from your factories to
cities with high demand. But do not forget to earmark goods for
fulfilling profitable public contracts, because when the connection
to Trieste is made, your net worth is all that matters.
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