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Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 12+
The Industrial Age is starting to boom. You are in need of more
workers for your factories, and you also need more workers to
build railroad tracks to expand your railway network. This, in
turn, will enable you to deliver the goods from your factories to
cities with high demand. But do not forget to earmark goods for
fulfilling profitable public contracts, because when the connection
to Trieste is made, your net worth is all that matters.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Humanity has exhausted Earth's energy reserves. To become an interstellar civilization, they must harness the power of an entire solar system by building a Solar Sphere.
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 10+
Each round in Dinosaur World, you draft a new résumé card to acquire new workers; spend workers to take public actions building your park and acquiring DNA; spend further workers to take private actions improving that park; then drive your jeep around experiencing the wonder and excitement of what you have built!
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
Antal spelare: 1-5, Speltid: 60-0 min, Ålder: 14+
In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
An epic worker placement strategy game. Up to four players will compete in five rounds, by planning their construction actions to build hydroelectric infrastructures on an articulated and challenging game map.
Antal spelare: 1-4, Speltid: 140-0 min, Ålder: 12+
Hallertau is the next big game by renowned designer Uwe Rosenberg. In his tradition, Hallertau is a strategic combination of the well known worker-placement mechanism and a thematic implementation of a two-field crop rotation mechanic.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 14+
Khôra är ett utvecklingsspel utan en lugn stund, minsta felsteg kan mycket väl äventyra din maktposition i den pågående kampen mot andra stadsstater i det antika Grekland. Låt maktkampen börja!
Antal spelare: 1-4, Speltid: 240-0 min, Ålder: 12+
SpaceCorp: Ventures is the first module for SpaceCorp, the game of exploring and developing the Solar System and beyond.
Antal spelare: 1-5, Speltid: 40-70 min, Ålder: 10+
Den första expansionen till Wingspan innehåller Europeiska fåglar som har lite nya mekaniker och lite mer interaktion mellan spelarna.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 2, Speltid: 30 min, Ålder: 14+
On an ocean world, even enemies must play fair. You and your rival compete for control of the four Flotillas, the last remnant of old Earth. Strike cunning deals, build stable ground, and clean the ocean. Then, you will truly lead Seastead!
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 0+
The morning stretches over the tops of the tall,
rugged mountains that dominate the Iberian
Peninsula. Hammers ring, iron on iron, fighting
stubbornly for every inch of new track against the
unforgiving and unyielding terrain. The age of the
railroad is coming to Iberia, but it won’t be easy…
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 0+
Excavation Earth: Second Wave is the first expansion for Excavation Earth. It introduces two new races: the Collectors and the Influencers. The Collectors are the elite of the art world, wealthy patrons of the arts and owners of galleries across the Union of Free Races.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 16+
48 tarot size cards, 28 wooden pieces.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 16+
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age.
Antal spelare: ?, Speltid: ?, Ålder: ?
As Haggatha the Oracle, you deal in fortunes for the unfortunate. Read the stars, divine the future, and twist the fates in your attempts to part folks from their precious gold. Weary adventurers visit your shop in search of hope and guidance. You offer this through lucky charms and horoscopes, but sometimes you need to do a little voodoo, too. Just be careful not to let your dark dabblings—or dirty dishes—scare away too many honest customers!
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 12+
Smartphone Inc. Update 1.1 Expansion expands the base game of Smartphone Inc!
Expansion adds 4 new modules for playing the game including a new 2-3
Player specific game board and Hardcore Mode!
Includes 5 new CEO Miniatures.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 14+
In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 10+
The Red Cathedral is a strategic, “Euro” board game in which the players take the roles of construction teams. Their job is to work together to put up St. Basil's cathedral in Moscow, as ordered by Ivan the Terrible. However, only one of them will be able to gain the favor of the Tsar.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 14+
Only a few years after the mysterious, advanced, and powerful Free Radicals appeared around the world, one is on the verge of revealing its secrets—The Sphere. Will your faction unlock its knowledge first?
Antal spelare: 3-5, Speltid: 45-0 min, Ålder: 12+
Its 1861. The US is wracked by Civil War. Great issues are at stake: Slavery, States Rights, the preservation of the Union... but you don't care. As a British Profiteer your aim is to supply troops on each side and make as much money as possible.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 12+
In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the 4 victory tracks: power, prestige, popularity, and legendary achievement.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 8+
The Celtic Lord of the Wetterau is looking for a successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 8+
In Dig Mars, players perform different actions to dig out discovery tiles. Discovery tiles are worth varying numbers of fortune points, but fortune points can also be used to upgrade a player's equipment. When to do what? Timing is key.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 12+
In Futuropia, Friedemann Friese's big utopian economic game for 1-4 optimizers, players live in a future Utopian society that possesses desirable lifestyle qualities for all of its citizens. Too bad this is not today's reality...
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