Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
Var strategisk och sikta mot stjärnorna för att vinna den lönsamma höga marken i den kommande exoglobaliseringen!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 10+
Fyra civilisationer tävlar om att bygga upp det mest frodande riket! Använd dina spelkort väl för att antingen bygga upp en stadig inkomst genom värdefulla byggnader som utgör ditt rike, eller släng bort korten samt rasera din motståndares byggnader för att istället få tillfälliga resurser. Vem samlar flest poäng under spelets fem rundor?
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
Antal spelare: 1-4, Speltid: 40-160 min, Ålder: 14+
In your hands lies the destiny of one of history’s great civilisations. Under
constant threat of attack, you must conquer new lands, oversee dramatic
scientific and cultural advances, and lead your people into the era of
empire.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 14+
Echoes adds astonishing new mechanisms for an even more thrilling and intense game experience.
Antal spelare: 1-5, Speltid: 60-0 min, Ålder: 14+
In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
Antal spelare: 3-5, Speltid: 120-0 min, Ålder: 14+
Introducing Mare Nostrum - Empires! Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 10+
The Galaxy is vast, rich and open for any species who discovers space flight... but nine Elder Races are expanding through space, ready to assimilate or exterminate anybody who stands in their way.
Antal spelare: 3-9, Speltid: 180-780 min, Ålder: 12+
Antal spelare: 5-9, Speltid: 180-780 min, Ålder: 12+
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
I det forntida riket Kreta, bland de soldränkta stränderna och labyrintiska korridorerna i Knossos, är den Minoiska civilisationens öde ännu inte avgjort.
Antal spelare: 1-4, Speltid: 40 min, Ålder: 14+
ations: The Dice Game - Unrest, the first big expansion for Nations: The Dice Game, includes eight new nations. Four additional new concepts are included.
Antal spelare: 1-4, Speltid: ?, Ålder: ?
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders: the Neta-Tanka.
Antal spelare: 3-5, Speltid: 60-90 min, Ålder: 10+
At the dawn of civilization, take the destiny of a whole people into your hands.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 12+
Omega Centauri is a game of galactic empire building for 2 to 4 players. As the Empire's might and influence wane, a new era is dawning. Which new race will ascend to power?
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 13+
Our once great Empire was struck by a devastating plague… will you answer the call to save it?
Antal spelare: 1-5, Speltid: 90 min, Ålder: 12+
Progress: Evolution of Technology is a card game about researching technologies and building a civilization. Each player guides his nation from the earliest signs of human development and learn various technologies, moving progressively to the Middle Ages and the Renaissance until the fist sparks of the Industrial Revolution.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 12+
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 13+
This new expansion for Race for the Galaxy will take the basic game in a new direction. It will not be compatible with any of the first three expansions.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth and harness its resources. Recruit surface survivors to your cause to build factories with powerful machines, and populate ancient sites to relearn your tribe's forgotten technologies.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Nya unika stammar, Scyphoz kort och mer introduceras i en stor expansion till Revive.
Antal spelare: 3-5, Speltid: 90 min, Ålder: 13+
The resources are meagre and the natives not so friendly. Moreover, the Corsairs, paid
by the English Crown, menace the Spanish settlement. Will the new settlement manage to survive?
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Rivalry is the second expansion for Roll for the Galaxy.
But, actually, Rivalry is three expansions in one.
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
In Romolo o Remo, players act as Kings of the new cities in the Latium region, competing with each other to gain control of the whole region. Who will build the strongest city? Who will be the founder of a new civilization, or maybe an Empire?
Om du har några frågor eller funderingar är det bara att höra av dig till oss.
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Fraktkostnaden är 49 kr med Schenker - Ombud, 75 kr med Postnord - Ombud och 175 kr för hemleverans med Postnord. Företagspaket kostar 99 kr. Du ser din fraktkostnad när du går till kassan. Vid beställningar för minst 2000 kr ger vi fri frakt, gäller dock endast Schenker - Ombud och för privatpersoner.