Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Två nya banor, sex nya krafter för att turboladda dina Downforce spel.
Antal spelare: 3-6, Speltid: 120-0 min, Ålder: 14+
These are two NEW factions, who have their own special rules and abilities that you can use as two of the six player factions in a game! With BOTH expansions this brings Dune up to a grand total of 10 playable factions, bringing a staggering 210 possible combinations to a full 6-player game!
Antal spelare: 2-6, Speltid: ?, Ålder: ?
The expansion introduces new game mechanics to help players gain advantages over their rivals.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 13+
The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others). To become the leader of imp family that has just started a new business, they will have to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs represented by cards in order to sell them as grown scary creatures to Dungeon Lords. In the meantime they also attend various contests in which they show off their pets, scoring additional points.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 13+
Bringing you more than just new pets, cages and magic items, the Dungeon Petz: Dark Alleys has a whole new district in the town. This is the heart of the expansion. It’s kind of a back alley district in the Imp town where all the weird existences live and try to do their business.
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 12+
Will you win the battle for Spain and become El Grande?
Antal spelare: 3-5, Speltid: 75-108 min, Ålder: 12+
Five Points: Gangs of New York is a game of struggle for political control of Manhattan in the mid-19th century. As the leader of a powerful political faction, you manipulate gangs and influence politicians behind the scenes to seize control. Effective use of your resources will gain influence, win elections, and let you control the destiny of New York; fail and you will be less than a footnote to history.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 12+
Founders of Gloomhaven is a competitive tile-placement, hand management, city-building game where each player controls a fantastical race working to build the city of Gloomhaven and gain influence over its residents.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 12+
Ta kampen om att bli 1800-talets främste kapitalist!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Gladiatori is a card-driven game in which each player assumes the role of a gladiator in the Ancient Roman Empire. Action selection drives figure movement on the board. Combat cards give energy to the character actions and are used as hit points.
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 10+
The Space Race was a lie.
Look, it's not that the moon landing was faked. It happened. Neil hates the conspiracy theories. The lie is that we ever wanted to go to the moon. We needed a spectacle to show the people. To justify the massive budgets. The agencies.
Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
Var strategisk och sikta mot stjärnorna för att vinna den lönsamma höga marken i den kommande exoglobaliseringen!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 3-4, Speltid: 90 min, Ålder: 12+
Homesteaders is an auction and resource management game in which players bid on the opportunity to build certain types of buildings, then spend resources to build one of several buildings of that type. The buildings confer abilities, income, points and end of game bonuses.
Antal spelare: 2-6, Speltid: 90-0 min, Ålder: 10+
Horse Fever transports players to a setting based on the noir novels of the 1930s, where each player is called on to impersonate rich bettors that will use any means necessary to cause the bets they place to pay off. They will fix races, bribe bookmakers, make horses fall asleep, buy stables and borrow money from the Mob in order to gain victory for their bets.
Antal spelare: 3-4, Speltid: 60 min, Ålder: 13+
In the Martian mining colony of ARES-6, crime pays. Three factions vie for control of this corrupt new world and everything within it. You are a mercenary known as a "freelancer", here to profit off the conflict, to make a name for yourself – but ambition alone isn't enough. A network of seedy contacts will assist you in undertaking the dangerous missions necessary to bolster your rep. Whether it's hiring henchmen to carry out your dirty work or plotting with secret schemes, you'll let nothing stand between you and your squalid goals.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 10+
In the game Jórvík, players assume the roles of Viking jarls. They gather prestige points by trading goods, holding big feasts, funding pillages, commissioning craftsmen and hiring soldiers to defend the city against recurring invasions. The player with the most prestige points wins.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 10+
In the game Jórvík, players assume the roles of Viking jarls. They gather prestige points by trading goods, holding big feasts, funding pillages, commissioning craftsmen and hiring soldiers to defend the city against recurring invasions. The player with the most prestige points wins.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 10+
Klostermust är ett humoristiskt sällskapsspel om äpplen och must i klostermiljö.
Klostermust är ett tärningsbrädspel som utspelar sig i ett kloster där ni som munkar och nunnor tävlar om att skörda äpplen och göra must. Ni konkurrerar om ett begränsat antal handlingar och det gäller att satsa sina tärningar på rätt sak vid rätt tillfälle. En del tur behövs men också en stor portion med strategi.
Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 12+
For several years, the aristocrats of Upper Lusatia have been struggling to gain the favor of King Sigismund. Now even more nobles compete for attention, and the political battle intensifies. Everyone recognizes that catching King Sigismund's eye by collecting taxes from the League of Six is a task that cannot be accomplished alone. Each aristocrat will need a retinue of loyal followers from all levels of society. Only with their support can you finally gain your appointment to the court of King Sigismund and enter the inner circle of European politics.
Antal spelare: 3-4, Speltid: 120 min, Ålder: 14+
M.U.L.E. was first published as a computer game in 1983. Inspired by board games, it became a breakthrough, then a classic. Now this warm-hearted game of cut-throat capitalism will finally become available as a board game!
Antal spelare: 2-6, Speltid: ?, Ålder: 8+
The world’s favourite family board game brings you another exciting edition of Monopoly – The Mega Edition
Choose your favourite token, tour your favourite sites and accumulate fortunes, but watch out for taxes, jail and bankruptcy
Advance to Downing Street, Savile Row, Knightsbridge – will you owe rent or reap the rewards?
Invest in houses, hotels, skyscrapers and depots and trade your way to success
The Fast-Dealing Property Trading Game is fun for the whole family
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
People go to Montana to build a new future there. There is sufficient work, because goods must be delivered to new settlements. Who is the first to build all their settlements?
Halfway through the 19th century the first permanent settlements appear in Montana. After this many fortune seekers travel to this region with their caravans in search of work and building a better future for themselves. And there is an abundance of work, in the mountains precious metals are to be found and on the fields a lot of manpower is required. Meanwhile the number of settlements is growing and the demand for goods is rising. Recruit the right workers, deliver goods on time, and choose your settlements tactically. Only then you will have the biggest chance of winning the game.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 10+
Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvarand, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skillful dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy!
Antal spelare: 2-9, Speltid: 150-0 min, Ålder: 12+
Players compete to build the best outpost. They must build and staff factories to produce resources which are then used to build more factories and purchase any of 13 outpost improvements which give different advantages (ranging from production technologies, resource storage, and increased population maximums to resource producing stations).
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 10+
In Papua, players lead a scientific expedition to Papua New Guinea, one of the richest territories in flora and fauna, in the late years of the XIXth century. Their discoveries will astonish the scientific community — but only if they run the expedition successfully. Whomever manages to collect the most relevant discoveries will be remembered throughout history.
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