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Shipyard (2nd Edition)

In the 19th Century, the Age of Sails met the Age of Steam, and for a time, ships moved across the ocean under power of both wind and coal. It was an exciting time to run a shipyard!

Buy equipment. Hire crew. Build the ships that will power commerce, immigration, and naval supremacy. Will you build many small ships and try to score frequently, or will you put all your effort into one grand vessel that will score tons of

points at once?

The game is centered around a unique action-selection mechanism with constantly-shifting options. Plan ahead, bide your time, then strike when the iron is hot. Build the fleets that built the world!

If a player completes a ship on their turn (ships consists of little cards depicting bows, sterns, and (preferably several) middle pieces with several options to add equipment or crew), it is taken out for a shakedown cruise in a canal, during which they may score points for speed, crew, equipment, or safety.

As players take their turns, the line of Action Cards will advance around the Action Track. When the lead Action Card reaches the Starting Space again, the countdown marker moves down one space, and play continues.

The game ends when the countdown marker reaches the finish space. (It can also end early if the players run out of Ship Cards.) Bonus points are scored for Government Contracts, and the player with the most points wins.

The game lasts about 30 minutes per player.

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1 - 4
120 - 0 (min)
12+

Regelspråk: Engelsk flagga

★★★★★★★★★★
★★★★★★★★★★

Betyg: 7.48/10

Antal röster: 658 st

Sätt betyg

699 kr

I lager, leveranstid 1-3 vardagar