Antal spelare: 2-12, Speltid: 30 min, Ålder: 8+
Dvärgarna gräver fortfarande och sabotörerna lurar. Men nu är dvärgarna uppdelade i två käbblande och tävlande grupper. De får också sällskap av tillräckligt många nya dvärgar för upp till 12 spelare!
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 14+
Fool's Gold takes place during the gold rush of 1849. Players are investors who send prospectors on a quest to find gold at various locations — in the mountains, in a forest, at a river, etc.
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 8+
Welcome to "Kyoto No Neko," a charming adventure where you embody a curious and playful kitten exploring the enchanted city of Kyoto in Japan. Your goal is to grow and develop your skills, learning from your experiences, and earn medals by accomplishing various objectives.
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
En grupp äventyrare har slagit ihop sina plånböcker för att lyckas ha råd med en ubåt och dykarutrustning, så att man kan försöka dra upp skatter från djupet! Men även om det är tack vare gemensamma utgifter som man nu befinner sig mitt ute i havet, vill varje spelare ändå bara samla skatter till sig själv och önskar helst att de andra spelarna kommer tillbaka tomhänta. Problemet med djupdykningen ned till de mest värdefulla av skatter är att lyckas ta sig tillbaka till ubåten innan syret tar slut, då de alla tvingas dela en och samma syrestank. Således räcker det med att en spelare går för djupt och försöker ta med sig för många skatter tillbaka för att alla ska hamna i trubbel!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Dice Settlers is a 4X game about inhabiting a new land, using exciting, innovative mechanism of dice bag building. Designer Dávid Turczi and famous artist Mihajlo “The Mico” Dimitrievski have teamed up with a company that lives up to its promises to take you on a journey of building a nation in a new world!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 6+
Welcome to the craziest Chateau in the gaming world! The three-dimensional adventure takes place on four levels.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 10+
I Mykerinos är spelarna arkeologer som arbetar för prestigefyllda mecenater. Arkeologerna gör utgrävningar i Egypten och letar efter värdefulla antika föremål att ställa ut i sina museum. I slutet av spelet ordnar muséet en stor utställning, och den spelare som lyckats skaffa mest prestige åt sig genom att ställa sig in hos mecenaten vinner spelet.
Antal spelare: 3-4, Speltid: 120 min, Ålder: 14+
Catan: Starfarers is a new version of Starfarers of Catan, originally released in 1999, that contains completely revised graphics and game materials, revised rules, and (most importantly) a variable game board that brings even more variety to the exploration of space.
Antal spelare: 2-5, Speltid: 120 min, Ålder: 13+
Join the race to become the wealthiest son of a gun in West Texas!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 8+
Dicium invites you on four very different adventures through a central game mechanism of dice combinations. The "Dicium dice" are at the heart of the game: eleven identical dice. Each side presents two aspects: a number and a color. On your turn, you combine the results of your rolled dice to perform up to two actions. The two aspects on each side of a die offer a large choice of number and color combinations.
Antal spelare: 2-5, Speltid: 45-0 min, Ålder: 8+
Join this expedition and discover Sumatra from the top of its majestic volcanoes to the depths of its jungle.
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 8+
In the tile-laying game Skylands, you are tasked with building part of the Skylands kingdom. Go exploring for new areas of wood, stone, and most importantly, crystalline, as you seek to build the grandest part of the Kingdom.
Antal spelare: 1-6, Speltid: 30 min, Ålder: 13+
In this futuristic reality TV show, you are gambling with your life, trapped in a prison composed of 25 rooms with unexpected effects! Cooperate with each other to find the exit: Room 25. But be careful, a guard might be hiding among you prisoners, and he won’t hesitate to use the strong way to keep you from escaping!
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and mysterious civilization. Brave adventurers, bring back to your clan wealth & prestige!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 10+
Welcome to the beautiful beach of Karekare, on the wondrous archipelago known as Aotearoa (also called New Zealand), in the South Pacific Ocean! In the 13th Century, Polynesian explorers discovered this unique place.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 10+
In Papua, players lead a scientific expedition to Papua New Guinea, one of the richest territories in flora and fauna, in the late years of the XIXth century. Their discoveries will astonish the scientific community — but only if they run the expedition successfully. Whomever manages to collect the most relevant discoveries will be remembered throughout history.
Antal spelare: 2-10, Speltid: 30 min, Ålder: 8+
Dvärgarna sliter hela dagen lång för att lyckas gräva sig fram till guldet som de vet finns någonstans djupt inne i berget! Men vem blir spelaren som i slutändan får den största andelen guld och vem sitter som sabotör och försöker därmed förhindra alla sina motspelare från att nå guldet?? Här gäller det att samarbeta med samtliga deltagare för att lyckas ta sig framåt, men samtidigt försöka bli den som faktiskt vinner spelet genom att sitta med flest andelar guld!
Antal spelare: 3-10, Speltid: 30 min, Ålder: 8+
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner.
Antal spelare: 3-4, Speltid: 120 min, Ålder: 14+
M.U.L.E. was first published as a computer game in 1983. Inspired by board games, it became a breakthrough, then a classic. Now this warm-hearted game of cut-throat capitalism will finally become available as a board game!
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
Dive plays simultaneously for all player divers, who start the game facing a shuffled stack of 36 transparent "ocean" cards. You have your own diver board and a set of five air tokens that are numbered 1-5 on both sides, with a shark on one side of each token.
Antal spelare: 2-4, Speltid: 60-180 min, Ålder: 13+
It is your aim to expand your barony and to convince the land’s more than 200 inhabitants to fight for your cause. Inevitably, your army will consist of elves, goblins, dwarves, dragons, flying squirrels, dinosaurs, killer penguins, flying buffalos, climbing twines, skeletons, cyclops, knights and numerous other creatures, all of whom have their own special abilities and preferences.
Antal spelare: 2-4, Speltid: 90-100 min, Ålder: 14+
Once places of healing and refuge, the hospitals and FEMA
camps were possibly hit the worst. People with injuries and
illnesses were unable to defend themselves from either the
virus or the biters. They became a sea of undead almost
instantly. These locations are red zones, off limits to everyone
except the most desperate and the most adventurous. Those
who dare to navigate them will find medicine and equipment.
But will the zombies stay dormant? Or will your Squad awaken
their fury?
Antal spelare: 2-5, Speltid: 120 min, Ålder: 10+
A new, slick and updated version of the classic HeroQuest expansion, "Return of the Witch Lord"!
Mentor’s head hung low as he entered the room. There was a sadness in his voice when he spoke.
“Worthy companions, we must act fast. The Witch Lord is not dead! He has managed to find refuge in the fallen city of Kalos. Long ago, the city was destroyed by Morcar and given to the Witch Lord to rule. Beneath the ruins, the Witch Lord built for himself a great stronghold, for the light of day was too pure for his foul creatures to endure. Once the Witch Lord’s strength has fully returned, he will gather his army of the undead and attack the Empire. Only Heroes of great courage, or those with powerful magic, dare stand against him.”
A new Quest Book containing 10 new adventures that must be played in sequence!
Antal spelare: 2-4, Speltid: 40 min, Ålder: 12+
Tribes: Early Civilization is a thematic prequel to Nations, designed by one of the Nations designers. It is a fast 3X game with a twist as each player has their own separate area to explore, expand, and exploit.
Antal spelare: 1, Speltid: 90-360 min, Ålder: 10+
Storm Weavers is a unique combination of a classic gamebook with an element of tactical combat taking place on the board.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 10+
Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The award-winning game author, Martyn F, brings us back to the start of civilization with Epoch: Early Inventors.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Du har blivit kidnappad av Fae och tagen till en annan värld.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Lagoon is the first world that ever was. Boundless spiritual energy flows through the land, and is the source of all the world’s magic. All was in balance, until divinity was split by the rise of humanity into three energies that now vie for dominion of Lagoon: Elemeen is the energy of the spirit, Vowelon is the energy of the heart, and Deonin is the energy of the mind. In the end, one of these three energies will become Lagoon’s destiny. It is up to humanity’s druids to unify Lagoon.
Antal spelare: 2, Speltid: 15-60 min, Ålder: 10+
Two players pit the Corporation against the mysterious Veer-myn who have boarded a Corporation Starship in attempt to steal its precious cargo – a cargo which the Corporation will do everything in it’s power to keep hold of.
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