Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+
Maria har samlat tillräckligt med krafter för att konfrontera Leopold, men först måste hon hitta honom. Leopolds öde är det tredje avsnittet av den våldsamma trilogin om Maria.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: ?
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family of intrepid explorers who've faced misfortune across the globe.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
Som detektiv har du fyra år försökt lösa mysteriet med den dödliga attacken på din kollega och hennes son. Den huvudmisstänkta, Maria, kom undan, men nya ledtrådar har dykt upp. Jakten på Maria kan börja.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
Barnen är fångade i mörkret på en okänd plats. Kidnapparen är död och du måste hitta gömstället och rädda barnen innan det är för sent. Andra delen i Maria Triologin.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
För några år sedan försvann en pojkes kropp mystiskt efter en bombexplosion, och lämnade endast blodspår kvar. Nu har nya ledtrådar dykt upp, men finns krafter som inte vill att du ska hitta honom... Tredje delen i Maria-triologin.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+
As a detective, you have tried to solve the deadly attack on your colleague and her son for the past four years. The main suspect, Maria, got away, but new information has finally emerged. The hunt for Maria can begin. "Dead or Alive" is the first part of the Maria trilogy.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+
Years ago, a dead boy mysteriously disappeared after a bomb blast, leaving only traces of blood at the scene. Now, promising clues have shown up, but not everyone wants you to find the boy. "Keepers of Evil" is the third part of the Maria trilogy.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+
In an unknown place, children are trapped in the dark. Their abductor is dead, and you need to find the hiding place and save the children before it is too late. "The Secret of the Mark" is the second part of the Maria trilogy.
Antal spelare: ?, Speltid: ?, Ålder: 7+
Spännande expansion till rollspelet "Sagospelet Skräck"!
”Det såg ut som en hund, men ändå inte. Dess päls var tovig, gles och blottade sjukligt grå, läderartad hud därunder. Hundkroppen tyckes ihopsydd, som om den varit delad på mitten. De blodfyllda ögonens svarta iris och pupiller stirrade från dödens avgrund. Med ett utomvärdsligt morrande kastade den sig mot mig.”
Du behöver grundspelet Sagospelet Skräck för att kunna spela denna expansion.
Antal spelare: ?, Speltid: ?, Ålder: ?
DEN VITA NATTEN är en förberedd berättelse till skräckrollspelet Skrômt. Den är skriven för fem deltagare inklusive en spelledare. För att kunna spela berättelsen behöver du grundboken till Skrômt.
Antal spelare: ?, Speltid: ?, Ålder: ?
ONDA CIRKLAR är en förberedd berättelse till skräckrollspelet Skrômt. Den är skriven för fem deltagare inklusive en spelledare. För att kunna spela berättelsen behöver du grundboken till Skrômt.
Antal spelare: ?, Speltid: ?, Ålder: ?
VID SJÖNS RAND är en förberedd berättelse till skräckrollspelet Skrômt. Den är skriven för fem deltagare inklusive en spelledare. För att kunna spela berättelsen behöver du grundboken till Skrômt.
Antal spelare: 5-30, Speltid: 30-90 min, Ålder: 8+
Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.
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