Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
This is a complete game and offers simpler rules and a shorter game than its older brother: Race for the Galaxy.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 13+
This new expansion for Race for the Galaxy will take the basic game in a new direction. It will not be compatible with any of the first three expansions.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Välkommen till en värld av höginsats konstsamlande.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 13+
Café International is a meeting place where guests from many different nations get together. Here, guests may have a nice chat with others while enjoying a glass of wine or a cup of coffee and some pie. That is why you will often find guests from different nations sitting at one table. If there is no seat available at the tables, guests may also sit at the bar.
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 14+
Expansion till Concordia där du spelar ensam eller i par och får möta den svåra motståndaren Contrarius. Skicklig planering är vad som krävs då det kort du lägger också bestämmer dina rådgivares reaktioner.
Kan spelas på samtliga Concordia kartor och med samtliga Concordia expansioner.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 13+
This expansion can be combined with all Power Grid maps and available power plant decks.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
Rob `n Run is an enjoyable cooperative game for 2-5 robbers.
Every round another player is "The Boss", who is trying to give his fellow accomplices hints for the necessary tools to crack the safes. Run away with the gold and reach the airport, but don`t get caught. During the game you always feel the police's breath down your neck.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
This is the 3rd addition to Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
Broadhorns! Early Trade on The Mississippi the players take the role of merchants based in St. Louis, financing cargo expeditions down the Mississippi River during the early part of the 19th century.
Antal spelare: 2-5, Speltid: 45-60 min, Ålder: 8+
I Carcassonne bygger spelarna upp små landskap med spelbrickor av öppna fält, vägar, kloster och städer som de alla försöker kontrollera fram till dess att den sista spelbrickan är dragen och placerad på den ständigt växande spelplanen.
Inkluderar Floden-expansionen samt Aboten.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The award-winning game author, Martyn F, brings us back to the start of civilization with Epoch: Early Inventors.
Antal spelare: 2-6, Speltid: 40-0 min, Ålder: 10+
The crazy moped riders are ready to race with their souped-up mopeds! Knowing that neither your courage nor your health insurance lets you take part in such a dangerous race, you and your friends instead choose the safe way of enjoyment and start betting on the mopeds.
Antal spelare: 2, Speltid: 30-60 min, Ålder: 10+
GIPF is the name-giver and pioneer of GIPF project. This modern classic elevates abstract games to a new level. Two players alternate moving their pieces on the intersecting lines of the gameboard. The player who uses the best tactics and cleverly outmaneuvers his opponent wins.
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
Året är 1660 och ön Tortuga myllrar av pirater, tjuvar och andra landstrykare. Efter ett långdraget argument bland piraterna om vilken besättning, kapten och båt som är bäst utropas en tävling för att avgöra det en gång för alla!
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
Upptäck fantastiska platser som troddes vara försvunna! Lost Cities är ett snabbspelat kortspel med en blandning mellan tur och risktagande där två spelare försöker få fler och högre kortserier än sin motspelare.
Antal spelare: 3-5, Speltid: 60-90 min, Ålder: 10+
At the dawn of civilization, take the destiny of a whole people into your hands.
Antal spelare: 2, Speltid: 30 min, Ålder: 9+
PÜNCT is the 6th game in the GIPF series of two-player abstract games.
PÜNCT is a connection game: the goal is to link two opposite sites. On your turn, you either bring a new piece into play, or you move a piece that is already on the board. The more pieces you bring into play, the more possibilities you have to make a connection. But each time you put a new piece on the board, you reveal a bit of what your plan is.
Antal spelare: 3-5, Speltid: 60 min, Ålder: 10+
Hidden far away from our time lies a valley full of unimaginable riches. Adventurers from all over the world set off to try to make their fortunes here.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Now it is time to go railroading in Europa. Just like Transamerica, players work together building a railroad network, but this time it is across Europe instead of the United States.
Antal spelare: 2, Speltid: 30 min, Ålder: 8+
TZAAR is a replacement for TAMSK in the GIPF series of two-player abstract games. It now represents the second game in the line-up.
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 10+
In order to make Cuba's capital citiy Havanna gleam in renewed splendor, many magnificent buildings are being built.
Antal spelare: 2-5, Speltid: 45-75 min, Ålder: 13+
In his last will, your rich uncle stated that all his millions will go to the nephew who can enjoy money the most. How did he want to find this out? Each player is given a large amount of money and whoever can spend it first will be the rightful heir.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 14+
This is the first addition to the game of Dominion®. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 12+
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
Ambition is the first expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. Newer players should play without objectives for their first few games.
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 14+
I Iberian Railways tävlar 3 till 5 spelare om att bygga järnvägar för att skapa förbindelser mellan många viktiga städerna i Spanien och Portugal.
Antal spelare: 2-4, Speltid: 95 min, Ålder: 13+
Put yourself in the shoes of a politician and start your political campaign. In “Copycat”, the end justifies the means: it is not how you are elected, but that you are elected. Collect victory points to move around the career path as far as possible. So, put away your scruples, stick out your elbows, and let your political campaign begin!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
Hinterlands is the 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
Seaside is the 2nd expansion for Dominion. It adds 27 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.
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