Antal spelare: 2-8, Speltid: 60 min, Ålder: 12+
15 Días: The Spanish Golden Age is set in this context of backstabbing, treachery and palace intrigues.
Antal spelare: 2-8, Speltid: 180 min, Ålder: 12+
Illuminati: Mutual Assured Distraction is about today's headlines. Supermajority, Health Reform, Bank Collapse, Superpatriot Act, Economic Stimulus – they're tools for world control. You knew it all along, didn't you?
Antal spelare: 2-8, Speltid: 15-60 min, Ålder: 10+
“The Republic Defense Force was founded as a collaborative effort between the mega-corps after humanity’s first contact with extraterrestrial life ended in violence.”
Antal spelare: 3-16, Speltid: 30-120 min, Ålder: 13+
Two players are involved in each debate and when the time is up the other players vote on the player they felt won the debate.
Antal spelare: 2-6, Speltid: 15-0 min, Ålder: 13+
Nu har äntligen bluffspelet Coup kommit på svenska.
Antal spelare: 3-16, Speltid: 120 min, Ålder: 13+
In Debatable all players are politicians taking turns debating both serious and silly topics.
Antal spelare: 3-6, Speltid: 60-0 min, Ålder: 14+
In Fix the World 3-6 players try to come up with solutions to various global problems.
However, there is a catch. They must base their solutions on two completely random keywords found on their solution cards.
Antal spelare: 4-12, Speltid: 60 min, Ålder: 13+
LoveSoap is fast and furious card game of romance, scandal and intrigue.
Antal spelare: 3-5, Speltid: 30-0 min, Ålder: 10+
The third stand-alone episode and conclusion of the Oriflamme saga.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 2-6, Speltid: 15 min, Ålder: 13+
Bluffa dig fram till att lyckas sätta de andra spelarna ur spel genom att göra en kupp! Samtliga deltagare sitter med två olika yrkesmänniskor vardera men det är bara DU som vet om dina egna roller. Ljug om vilka du själv representerar, gissa vilka de andra har och försök göra dig av med dem genom en kupp!
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 12+
In Futuropia, Friedemann Friese's big utopian economic game for 1-4 optimizers, players live in a future Utopian society that possesses desirable lifestyle qualities for all of its citizens. Too bad this is not today's reality...
Antal spelare: 4-10, Speltid: 30-0 min, Ålder: 10+
Red Scare is a hidden role/social deduction game with a delightful wrinkle; the only way to discover the truth about your friends is with a pair of secret decoder glasses! The game features no player elimination, so everyone is in on it until the end.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 13+
89 card reprint of the Berlin Anthology set with the Berlin storyline cards removed.
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 12+
In this game every player represents a leader of an Occidental Country. The objective is to ward off global terrorism by finding weapons of mass destruction that are hidden in a state considered to be hostile.
Antal spelare: 3-5, Speltid: 75-108 min, Ålder: 12+
Five Points: Gangs of New York is a game of struggle for political control of Manhattan in the mid-19th century. As the leader of a powerful political faction, you manipulate gangs and influence politicians behind the scenes to seize control. Effective use of your resources will gain influence, win elections, and let you control the destiny of New York; fail and you will be less than a footnote to history.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 40-0 min, Ålder: 14+
The Revolution Will Be Mechanized!
Cogs and Commissars is a clever card game of glorious robot revolution, where players control the means of production.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 2-7, Speltid: 360 min, Ålder: 12+
The truly classic game of skill for today’s sophisticated games players. The award winning game of political intrigue and military power in Imperial Europe, Diplomacy is the ultimate strategy game of pure skill. No dice and no luck – double dealing, deception and danger dogs every move.
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