Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 1-3, Speltid: 300 min, Ålder: ?
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 1-4, Speltid: 180 min, Ålder: ?
Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including:
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 13+
Flashpoint: South China Sea is a two-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in a disputed region of the South China Sea.
Antal spelare: 2-6, Speltid: ?, Ålder: ?
Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game!
Antal spelare: 1-4, Speltid: 180 min, Ålder: 14+
Volume VI in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government.
Antal spelare: 1-3, Speltid: 120-180 min, Ålder: 14+
Världens sju underverk byggdes med hjälp av slavar. Och samhällens behov av att förslava svagare grannar ifrågasattes inte under årtusenden. Tills den dag då en djärv petition skickades till parlamentet, inte bara för att få slut på slaveriet i England, utan i hela världen! I det här spelet tar du på dig rollen som en "avskaffare" under upplysningstiden, antingen som parlamentariker, en evangelist eller en privat filantrop. Spelet går att spela tillsammans som ett samarbetsspel, med konkurrens mellan spelarna och som solitärspel.
Antal spelare: 4-10, Speltid: 30-0 min, Ålder: 10+
Red Scare is a hidden role/social deduction game with a delightful wrinkle; the only way to discover the truth about your friends is with a pair of secret decoder glasses! The game features no player elimination, so everyone is in on it until the end.
Antal spelare: 3-5, Speltid: 90 min, Ålder: 12+
The critically lauded and gamer adored classic is back due to overwhelming demand! This new edition contains updated artwork and shiny, new meeples.
Antal spelare: 2-3, Speltid: 240 min, Ålder: 12+
Triumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis).
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-8, Speltid: 60 min, Ålder: 12+
15 Días: The Spanish Golden Age is set in this context of backstabbing, treachery and palace intrigues.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 2-6, Speltid: 40-0 min, Ålder: 14+
The Revolution Will Be Mechanized!
Cogs and Commissars is a clever card game of glorious robot revolution, where players control the means of production.
Antal spelare: 2-4, Speltid: 95 min, Ålder: 13+
Put yourself in the shoes of a politician and start your political campaign. In “Copycat”, the end justifies the means: it is not how you are elected, but that you are elected. Collect victory points to move around the career path as far as possible. So, put away your scruples, stick out your elbows, and let your political campaign begin!
Antal spelare: 2-6, Speltid: 15 min, Ålder: 13+
Bluffa dig fram till att lyckas sätta de andra spelarna ur spel genom att göra en kupp! Samtliga deltagare sitter med två olika yrkesmänniskor vardera men det är bara DU som vet om dina egna roller. Ljug om vilka du själv representerar, gissa vilka de andra har och försök göra dig av med dem genom en kupp!
Antal spelare: 4-5, Speltid: 180-0 min, Ålder: 14+
Crescent Moon is an player area control game for four or five players. Take on the role of one of five radically asymmetric characters, each with their own objectives to fulfil, unique actions to utilise, and game-changing special powers to employ.
Antal spelare: 1-4, Speltid: 180 min, Ålder: ?
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Hur långt kommer du att gå för att säkra din blodslinje?
Antal spelare: 3-5, Speltid: 75-108 min, Ålder: 12+
Five Points: Gangs of New York is a game of struggle for political control of Manhattan in the mid-19th century. As the leader of a powerful political faction, you manipulate gangs and influence politicians behind the scenes to seize control. Effective use of your resources will gain influence, win elections, and let you control the destiny of New York; fail and you will be less than a footnote to history.
Antal spelare: 2, Speltid: 40 min, Ålder: 10+
Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-8, Speltid: 15-60 min, Ålder: 10+
“The Republic Defense Force was founded as a collaborative effort between the mega-corps after humanity’s first contact with extraterrestrial life ended in violence.”
Antal spelare: 2-8, Speltid: 180 min, Ålder: 12+
Illuminati: Mutual Assured Distraction is about today's headlines. Supermajority, Health Reform, Bank Collapse, Superpatriot Act, Economic Stimulus – they're tools for world control. You knew it all along, didn't you?
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