Antal spelare: 1-5, Speltid: 30 min, Ålder: 14+
Varje uppdrag är en utmaning i Space Alert; ett sci-fi äventyr ombord på ett rymdskepp där spelarna behöver koordinera sina handlingar för att överleva! Bemanna kanonerna, höj sköldarna och skicka ut attackskepp men glöm inte bort att reaktorn behöver tillräckligt med energi för att utföra allting.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play.
Antal spelare: 2-3, Speltid: 20-40 min, Ålder: 14+
Ekorrar i Unmatched? Ekorrar i Unmatched!
Antal spelare: 2, Speltid: 20 min, Ålder: 9+
Ett episkt möte mellan två ikoner – redo att avgöra striden på spelbrädet.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint.
Antal spelare: 1-3, Speltid: 360-0 min, Ålder: 0+
All Bridges Burning recreates the political and military affairs of the Finnish civil war in a new COIN System volume for three players. The Reds seek to stage a working class revolt and then hold on to their gains, while the White Senate forces seek to reassert control. A third, non-violent Moderates faction fights for the survival of parliamentary democracy and political reform.
Antal spelare: 2-5, Speltid: 180 min, Ålder: 12+
Spring 1942, The world is at war!
Five major powers struggle for supremacy: Germany and Japan are aligned against
Antal spelare: 2-6, Speltid: 240 min, Ålder: 12+
Decide the Fate of a Nation and the Destiny of the World
Antal spelare: 2-4, Speltid: 120-240 min, Ålder: 12+
Decide the Fate of a Nation and the Destiny of the World
Antal spelare: 2, Speltid: 180-300 min, Ålder: 14+
Take command of the German forces (plus some minor Axis powers), and see if you can match their lightning thrust into the fateful city. Or command the Soviet forces, and put up a desperate defense as you await the winter and a massive counter-offensive that could turn the tide of the war.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
From the studio that brought you Zombicide comes the ultimate Viking saga. Blood Rage is a Viking board game created by acclaimed game designer Eric M. Lang.
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Carnival Zombie is a cooperative board game for 1 to 6 players, following a group of characters who are fleeing to terra firma from a sinking city overrun by zombies.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 12+
Castell is the vibrant Catalonian tradition of building human towers. Huge teams of people from all over Catalonia gather at festivals to celebrate Catalonian culture and compete to build the highest and most difficult human towers.
Antal spelare: 2-4, Speltid: 180-240 min, Ålder: 14+
Transform a meager settlement into a mighty empire whose culture will be your greatest achievement!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 10+
Öppna nya vägar för att erövra Speros!
Expansionen Lost Treasures förändrar landskapet i landet Speros, utforska två nya artefakter, fyra nya dubbelsidiga generalkort och 24 nyadessignade platskort.
Du behöver grundspelet Conquest of Speros för att spela denna expansion.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Cyberpunk 2077: Gangs of Night City is a competitive game in which 1 to 4 players take on the role of ruthless gangs vying for control of the underground in the glittering hellhole that is Night City.
Antal spelare: 1-5, Speltid: 30-150 min, Ålder: 14+
In Heists & Heartbreak, an expansion for Detective: City of Angels, you'll be faced with three fiendish crimes designed by Evan Blewett.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
In Golan '73, you will command highly mechanized forces and maneuver them across the rocky terrain of the Golan Heights. You will find new asset types to aid your cause such as SAM’s, mortars, and anti-tank guns.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 13+
"Den utlovade dagen" är här. Edward Elric och hans allierade försöker aktivera den omvända transmutationscirkeln för att stå emot homunculus rikstäckande transmutationscirkel. Har ni vad som krävs för att stoppa Faderns ambitioner?
Antal spelare: 2, Speltid: 20 min, Ålder: 7+
Thirty years have already passed since the Roman legions left Britain. The Picts and Scots have gained in power and are pushing inland. To save Britain, Vortigern has asked you and your brother Horsa that you leave Saxony with your tribes and help protect Britain. Over the years he has become a little greedy though and does not pay you enough.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 1-0, Speltid: 60 min, Ålder: 12+
A major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead?
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Gör tuffa val och utforska en rik fantasy värld i ett kooperativt äventyr för upp till fyra spelare.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 12+
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops, complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 7+
Mice & Mystics är ett fantastiskt äventyr för såväl de yngre som äldre! Kungen har fallit under en förtrollning av en vacker kvinna utifrån slottet som försöker bli drottning för maktens skull. När spelarna är på väg att avslöja hennes verkliga avsikter blir de förpassade till fängelsehålan, och låter sig då förvandlas till möss för att kunna rymma! Men hur ska man nu i denna ringa storlek lyckas rädda kungadömet??
A New Storybook for Mice and Mystics
The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, the Mice and Mystics base game, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch, and Lily.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 12+
Monty's Gamble: Market Garden is a reprinting of MMP’s highly acclaimed area movement game on Operation Market Garden simulating the Allied attack in Holland and the German response. The Allies must land paratroopers, seize key bridges, and get XXX Corps up "Hell's Highway" to relieve the British paratroopers in Arnhem, all while the Germans are attempting to break the supply line.