Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 14+
Following in the footsteps of C3i Nr30's South Pacific, Burma: The Forgotten War is a new Empire of the Sun standalone scenario module focused on the conflict in the China-Burma-India WWII theater from mid-1943 to its savage conclusion at the Battle of Imphal-Kohima in 1944.
To be published in C3i magazine nr. 35
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 10+
Navigera unika miljöer och skapa ett harmoniskt ekosystem i ett Cascadia i roll-and-write format!
Antal spelare: 3-4, Speltid: 60-120 min, Ålder: 10+
Denna specialutgåva tar Catan bokstavligt talat till en helt ny dimension! De vackra 3D-brickorna har designats och skulpterats av självaste Klaus Teuber själv, skaparen av originalet. Allting har dessutom målats för hand och skapar en fullkomligt häpnadsväckande och levande spelplan.
Antal spelare: 3-4, Speltid: 90 min, Ålder: 14+
Det är 2000-talet och Catan står vid ett vägskäl. Det jordbrukssamhälle som öns vikingaförfäder levde i är sedan länge borta. Dagens Catanska befolkning behöver energi för att hålla samhället igång och växa, men föroreningar skapar förödelse på ön.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander: Battle Pack #1 - Paratroops is the first of what will be many themed scenario packs for use with the Combat Commander series of games.
Antal spelare: 2, Speltid: 150 min, Ålder: 12+
Combat Commander: Battle Pack #5 – Fall of the West is the fifth themed collection of scenarios for use with the Combat Commander series of games.
Antal spelare: 2, Speltid: 180 min, Ålder: 12+
Combat Commander: Battle Pack #4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games
NOTE: CC–New Guinea is not a complete game and requires ownership of Combat Commander: Pacific to play.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 14+
Combat Infantry is a fast-paced World War II squad level game, employing our wooden blocks. The game system features innovative and interactive rules for Fire Combat, Close Combat, Morale, and Leaders. The game is sophisticated, yet very playable.
Antal spelare: ?, Speltid: ?, Ålder: ?
Combat! 2 is an add-on module for Combat! You must have Combat! to play this expansion. Various new features have been added such as: Elite Enemies in the form of the SS, a third Squad and command elements for the Americans so Platoon Actions can be gamed with multiple players.
Antal spelare: 2, Speltid: 90-0 min, Ålder: ?
Jacobite Rising is our first standalone game for Commands & Colors Tricorne (ownership of Tricorne is NOT required) and features 13 battle scenarios by Richard Borg.
Antal spelare: 2-8, Speltid: 240 min, Ålder: 12+
EPIC Napoleonics is the sixth expansion for GMT’s Commands & Colors Napoleonics game system. EPIC Napoleonics allows for fighting larger battles with more units.
Antal spelare: 1, Speltid: ?, Ålder: 16+
D-Day at Saipan is a solitaire game that simulates the first five days (15 to 19 June 1944) of the US invasion and conquest of the island of Saipan.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The D-Day Quad uses the Fire & Movement system, designed to highlight the ability of motorized units to mass quickly for breakthrough and exploitation.
Antal spelare: 1-5, Speltid: 60-90 min, Ålder: 14+
Dawn of Ulos is an economic tile-laying game for 1-5 players set in the world of Roll Player and Cartographers. You compete in a game among gods of the planarverse, wagering on and manipulating the rise and fall of mortals.
Antal spelare: 2-4, Speltid: 35 min, Ålder: 13+
Kalla på Disney och Pixar karaktärer för en storslagen strid!
Antal spelare: 1-6, Speltid: 30-90 min, Ålder: 10+
I Dorfromantik Sakura kommer du att utforska Japans vackra landsbygd och upptäcka en ny värld fylld med nya utmaningar.
Antal spelare: 1-2, Speltid: 210-0 min, Ålder: 12+
East Prussian Carnage is a two-player game that recreates the stunning German victory over Russia at
the beginning of World War One.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 12+
Emergence Event is an exciting new competitive space exploration game for 2-4 players. Players seek to explore and control locations in the galaxy to gain the resources, artifacts, and technology to help them face more difficult encounters later in the game. Each player controls a captain in command of their species' flagship. With a unique deck of captain cards, individual strengths, and special abilities, each captain offers players a very different game experience.
Made up of modular tiles, the galaxy is very different each and every time you play, allowing for great replay-ability and unique challenges with every game.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 2-6, Speltid: 1200 min, Ålder: 12+
Fatal Alliances: The Great War is a worthy partner to the international award-winning World in FlamesTM. Like its predecessor, Fatal Alliances is all encompassing, and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in FlamesTM to highlight the diplomatic and civilian fronts.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The long awaited follow-up to the highly popular card driven game, Shifting Sands: The Campaign for North Africa, 1940–1943 (from MMP).
Designed by Charles S. Roberts Award winner Michael Rinella, Festung Europa allows players to step into the shoes of either the Allies, led by the United States and Great Britain, or the Axis, led by Germany and Italy.
Antal spelare: 2, Speltid: 600-0 min, Ålder: 14+
More than a scenario pack, this new product is something between our FTC packs and our regular LFT magazine. It contain 56 pages and 15 scenarios.
Antal spelare: 2, Speltid: 180-0 min, Ålder: ?
FRONT TOWARD ENEMY is a simulation that recreates tactical engagements during the Vietnam War at the scale of 50 meters per hex and five minutes per turn. Units represent fire teams, heavy weapon sections, leaders, vehicles, and helicopters.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: ?
Gallipoli 1915: Churchill's Greatest Gamble realistically covers the first three days of the campaign, a time of wild maneuver, of decisive attacks parried by the timely arrival of reinforcements, and the onset of trench warfare. Speed – but not reckless haste – is the key to success.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 14+
Sätt en lyxig prägel på din nästa spelrunda av "Gnome Hollow" med ett Deluxe Upgrade Kit. Kittet Innehåller 200 vackra träbrickor i form av Blommor, Svampar, Skatter och "Första spelare" markörer.
Antal spelare: 2-3, Speltid: 120-0 min, Ålder: 12+
In 1914, the great powers of Europe could not save the international system that had been in place since Metternich a century before. Tangled alliances pushed them to the brink. Nations miscalculated and expected a short, limited war, but a four-year World War blew up in their faces and forever changed the continent and the world.
Antal spelare: 2-3, Speltid: 120-0 min, Ålder: 12+
Antal spelare: 1-4, Speltid: ?, Ålder: ?
On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'.
Antal spelare: ?, Speltid: 60-300 min, Ålder: 12+
Guns of Galicia (GoG) uses the same core rules as Guns of August (GoA) to simulate Corp-level fighting on the Eastern Front in WWI.
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 10+
Helios Expanse places you in control of an extrasolar civilization, competing for galactic supremacy against its rivals. A group of 3-5 players colonize habitable planets, research technologies, and build a military to wage war. The civilization that colonizes the most planets will emerge victorious and rule the galaxy.
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