Antal spelare: ?, Speltid: ?, Ålder: ?
Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: 12+
The Lamps Are Going Out is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved.
Antal spelare: 1-8, Speltid: 2200-0 min, Ålder: 12+
The Third World War, Designer Signature Edition, marks one of the largest and ambitious game undertakings to date covering not one but FOUR true wargaming classics by Frank Chadwick, faithfully remastered and updated with this all-new, deluxe edition.
Antal spelare: 2, Speltid: 90 min, Ålder: ?
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Antal spelare: 1-2, Speltid: ?, Ålder: ?
Enemy Action: Ardennes is a fun, tense new gaming system from John Butterfield. A card-driven and diceless system featuring three games in one box: 2 solitaire games and a two-player game. The first module, Ardennes, portrays the German offensive against the Western Allies in December 1944 - the Battle of the Bulge.
Antal spelare: 1-2, Speltid: 60-5940 min, Ålder: ?
Silent War and IJN, Deluxe 2nd Edition is an enhanced second edition of the original, award winning, game first published in 2005. This new edition includes the expansion, IJN that brings a greater depth of detail by providing all the major warships of the Imperial Japanese Navy.
Antal spelare: 2-7, Speltid: 480-0 min, Ålder: 12+
Air & Armor: Operational Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most highly rated wargames on modern warfare ever published. Air & Armor is a company level simulation of a Hypothetical Soviet attack on West Germany in the mid-1980s.
Antal spelare: 1-2, Speltid: 360 min, Ålder: 12+
Brezhnev’s War: NATO vs. the Warsaw Pact in Germany, 1980 enables two players to game the first month of a hypothesized communist invasion of Western Europe sometime between the fall of Saigon and the start of the Soviet intervention in Afghanistan.
Antal spelare: ?, Speltid: ?, Ålder: ?
Brief Border Wars is a quadrigame or set of four mini-games on short border conflicts of the 20th and 21st century, using a card-driven system that models the chaotic, stop-and-start nature of these impromptu wars.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 14+
Take command, forge alliances, and shape the destiny of six unique kingdoms as you explore a stunningly detailed world across four hand-drawn boards.
Antal spelare: ?, Speltid: ?, Ålder: ?
Combat! 2 is an add-on module for Combat! You must have Combat! to play this expansion. Various new features have been added such as: Elite Enemies in the form of the SS, a third Squad and command elements for the Americans so Platoon Actions can be gamed with multiple players.
Antal spelare: 2, Speltid: 90-0 min, Ålder: ?
Jacobite Rising is our first standalone game for Commands & Colors Tricorne (ownership of Tricorne is NOT required) and features 13 battle scenarios by Richard Borg.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 12+
Dawn of Empire is an uncomplicated game centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play.
Antal spelare: 2-6, Speltid: 1200 min, Ålder: 12+
Fatal Alliances: The Great War is a worthy partner to the international award-winning World in FlamesTM. Like its predecessor, Fatal Alliances is all encompassing, and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in FlamesTM to highlight the diplomatic and civilian fronts.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The long awaited follow-up to the highly popular card driven game, Shifting Sands: The Campaign for North Africa, 1940–1943 (from MMP).
Designed by Charles S. Roberts Award winner Michael Rinella, Festung Europa allows players to step into the shoes of either the Allies, led by the United States and Great Britain, or the Axis, led by Germany and Italy.
Antal spelare: 1-2, Speltid: 180 min, Ålder: 12+
The first game in the series presents the battle fought between the French Army of King Charles VIII, and the Condottieri forces of the League of Venice under the command of Francesco II Gonzaga of Mantua. The game features the Historical Battle as fought by Francesco Gonzaga across a rising Taro River, a free-set up version, and a what-if scenario that portrays the Italian fear of a French drive on Parma.
Antal spelare: 1-4, Speltid: ?, Ålder: ?
On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'.
Antal spelare: 1, Speltid: ?, Ålder: ?
Interceptor Ace: Daylight Air Defense Over Germany, 1943-44 is a solitaire, tactical level game which places you in command of a German fighter during World War II.
Antal spelare: 1-4, Speltid: 3000 min, Ålder: ?
Both sides attack and defend, and the fate of all of Southern France weighed in the balance.
Antal spelare: 1-2, Speltid: 180-0 min, Ålder: ?
Nightfighter Ace, Air Defense Over Germany, 1943-44 is a solitaire, tactical level game which places you in command of a German Nightfighter during World War II.
Antal spelare: 2, Speltid: ?, Ålder: ?
No Peace Without Spain - The War of the Spanish Succession, 1702-1713
Antal spelare: 2, Speltid: ?, Ålder: ?
The game is played as a series of turns, each of which follows a sequence of play that begins with determining how bad a provocation results in conflict for the turn.
Antal spelare: 2, Speltid: 200 min, Ålder: ?
Operation Skorpion is a relatively short, fast moving game that introduces a new fog of war game system. Opposing strength is unknown until units enter combat. Once revealed, those combat values can continue to fluctuate during the course of the game based on judicious use of mobile supply units, which can distribute and absorb Allocation Points.
Antal spelare: 2, Speltid: 240-0 min, Ålder: 14+
Ostkrieg: WW II Eastern Front is a compact, strategic-level game covering the struggle on the Eastern Front during World War II by game designer, Mitchell Ledford.
Antal spelare: ?, Speltid: 2500 min, Ålder: 12+
Steel Wolves Expansion Game 1: German Fleet Boats assumes that Germany never entered into the 1935 Naval agreement, instead following OKM’s original view that aircraft and hydrophone technology will dramatically impact concentrated submarine operations around the British Isles and that the fleet boat concept of long range submarines are needed to operate outside areas of dense ASW coverage.
Antal spelare: 1-2, Speltid: 600-0 min, Ålder: 12+
This is the third game in the “OSS” system. This series is made to be highly playable and to be completed in far shorter a time that is common for this size game. Low counter density and a concentration on conceptual complexity is the focus of this series.
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