Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-12, Speltid: 120-0 min, Ålder: 14+
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.
Antal spelare: ?, Speltid: ?, Ålder: ?
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 12+
Ett story-fokuserat, taktiskt samarbetsspel satt i Assassin's Creed-universumet.
Antal spelare: 2-4, Speltid: 360-0 min, Ålder: 14+
Bayonets & Tomahawks is a two-player grand strategic game depicting the French & Indian War, which raged from 1755 to 1760 and in which France's North American empire was conquered.
Antal spelare: 1-5, Speltid: 25-60 min, Ålder: 13+
In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise.
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 13+
Play as either vampires or vampire hunters fighting to control the most locations within Blackwood. Unleash powerful card combos to attack your opponent but beware as your strength rises and falls with the time of day. Battle alone or alongside a teammate to recruit the innocent bystanders at the church, graveyard, nightclub, police station, and hospital.
Antal spelare: 3-5, Speltid: 120 min, Ålder: 14+
Utveckla ett kollektivtrafiknät och kanske till och med böj tidsrummet i ett klassiskt arbetarplaceringsspel!
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Carnival Zombie is a cooperative board game for 1 to 6 players, following a group of characters who are fleeing to terra firma from a sinking city overrun by zombies.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 6+
Welcome to the craziest Chateau in the gaming world! The three-dimensional adventure takes place on four levels.
Antal spelare: ?, Speltid: ?, Ålder: ?
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 14+
Combat Infantry is a fast-paced World War II squad level game, employing our wooden blocks. The game system features innovative and interactive rules for Fire Combat, Close Combat, Morale, and Leaders. The game is sophisticated, yet very playable.
Antal spelare: 1, Speltid: 60-0 min, Ålder: 13+
This solitaire game, suitable for group and classroom cooperative game play, tells the story of the English Civil Wars (1640-53) through its key events and decision points. You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent; simply holding on to London is not enough.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’PLANS MIGHT STILL BE
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
Curious Cargo is a two player game where you go head-to-head against your opponent by building up the infrastructure of your facility, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points.
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