Antal spelare: 2, Speltid: 45-60 min, Ålder: 14+
Undaunted: Battle of Britain is a standalone game in the Undaunted series, adapting the core gameplay of the previous games to recreate the dynamic dogfighting of aerial combat. Maintain cohesion between your pilots, evade anti-aircraft artillery, and leverage talented aces to win the battle for the skies!
Antal spelare: 2, Speltid: 60-0 min, Ålder: 14+
The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them.
Antal spelare: 2, Speltid: 45-60 min, Ålder: 14+
Undaunted: Stalingrad is a monumental, platoon-level, standalone game that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 14+
Run your own MERC company! Select your company goal! Bid on Contracts! Resolve the encounters using the Warfighter system!
You begin by creating your Company. This includes hiring your starting employees, deciding on a company goal (victory condition), as well as your company’s starting assets and liabilities.
Antal spelare: 1-6, Speltid: 240-0 min, Ålder: ?
Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions.
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Adds 56 cards to your Warfighter WWII Missions! This Expansion adds Rank Specialist cards, special new Missions and Objectives, Surf and Beach cards, and special Shore Defense Hostiles!
Antal spelare: ?, Speltid: ?, Ålder: ?
In A Battle Through History, each player wears the clothes of a time-traveling storyteller whose journey through historical eras enables them to relive epic battles alongside legendary troops and heroes.
Antal spelare: 1-8, Speltid: 900-0 min, Ålder: 16+
Famed Japanese designer Tetsuya Nakamura, who created A Victory Lost, Fire in the Sky, A Most Dangerous Time, and What Price Glory?, returns to the East Front with A Victory Awaits.
Antal spelare: 2-5, Speltid: 120 min, Ålder: 12+
The world is at war!
Five major powers struggle for supremacy. Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 2–5 players, the game is set in 1941: The Axis has great momentum and is expanding its conquests in both Europe and Asia.
Antal spelare: 2-6, Speltid: 360 min, Ålder: 12+
Året är 1941. Axelmakternas krigsmaskin verkar oövervinnelig. Balkanhalvön har fallit. Pearl Harbor har attackerats och Rommel har britterna på flykt i Nordafrika.
Antal spelare: 2-6, Speltid: 240 min, Ålder: 12+
Decide the Fate of a Nation and the Destiny of the World
Antal spelare: 2-4, Speltid: 120-240 min, Ålder: 12+
Decide the Fate of a Nation and the Destiny of the World
Antal spelare: 2-4, Speltid: 3600-0 min, Ålder: 12+
If you’re a diehard World War II grognard, then Axis Empires Ultimate Edition (AE) is the game for you. It’s the final evolution of our popular series of strategic games on the global struggles of 1937 to 1945 and beyond.
Antal spelare: 2, Speltid: 90-180 min, Ålder: 12+
- Neerwinden, July 29, 1693, War of the League of Augsburg
- Blenheim, August 13, 1704, War of the Spanish Succession
Antal spelare: 2, Speltid: 180-0 min, Ålder: ?
Best of Friends 2 follows 2013’s Best of Friends with 12 more scenarios from the Swedish Friendly Fire ASL Tournament and also includes an 8˝ × 22˝ geomorphic mapboard that originally appeared in Friendly Fire Pack 6 and has been repainted here by Charlie Kibler as board 85.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
BLOCKS IN THE WEST (BITW) is a game of World War II conflict simulation at the operational level. It recalls the most decisive battles fought on the Western Front from the battle for France in Spring 1940 until the dramatic end in Berlin in spring 1945.
Note: The game box is not covered in plastic so the box is often damaged a bit and the game is made by a small publisher so the game looks almost homemade.
Antal spelare: 2, Speltid: 120 min, Ålder: 12+
Featuring award-winning designer Mark Herman's standalone game "South Pacific," throwing you into the fight between the Allies and Imperial Japanese forces near the Bismarck Barrier during 1942-1943.
Antal spelare: 2, Speltid: ?, Ålder: ?
C3i Magazine Issue Nr 34
Antal spelare: 1-2, Speltid: 300 min, Ålder: 12+
This latest installment in GMT’s popular COIN Series system is the first to be designed for two players. You must consider carefully just what you want to do, and how much of it, before the initiative will slip from your fingers. Also, a full solitaire system enables solo players to test their skill against a devious game-run enemy.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 12+
Commands & Colors: Ancients allows you to re-fight epic battles of the ancient world. Here the focus is on the two rivals for power in the Western Mediterranean – Carthage and Rome.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: ?, Speltid: ?, Ålder: ?
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
Antal spelare: 2-4, Speltid: 120 min, Ålder: ?
Crimea covers the series of campaigns in the Crimean Peninsula during the war on the Eastern Front. Several scenarios cover the period of Axis ascendancy during the period September 1941 – July 1942. The Soviet resurgence is represented by scenarios from September 1943 – May 1944.
Antal spelare: 2, Speltid: 240-360 min, Ålder: 12+
On June 22, 1941, Germany launched a surprise blitzkreig on Russia under the code name Barbarossa, beginning the largest military campaign in history.
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 13+
Flashpoint: South China Sea is a two-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in a disputed region of the South China Sea.
Antal spelare: 2, Speltid: 60 min, Ålder: 10+
This expansion consists of an additional punchboard, that provides the player with more (and different) terrain choices.
Antal spelare: 2, Speltid: 60-0 min, Ålder: ?
Napoleon faced a desperate situation at Waterloo—he had to defeat Wellington’s Anglo-Allied army before the Prussian army arrived in strength. One of the keys to Wellington’s line was the extensive grounds of the Chateau Hougoumont.
Antal spelare: 1-4, Speltid: 360-840 min, Ålder: 14+
The Great Battles of the American Civil War Series:
This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level.
Antal spelare: 1-0, Speltid: 60 min, Ålder: 12+
A major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead?
Om du har några frågor eller funderingar är det bara att höra av dig till oss.
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