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Antal spelare: 2, Speltid: 180 min, Ålder: 14+
Generals Marshals Tacticians is the fifth expansion for GMT’s Commands & Colors Napoleonics game system. In my opinion, this expansion will impact your Commands & Colors Napoleonic gaming like no other expansion has done to date.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
Crusader Rex is a game of the 3rd Crusade. One Player plays the Christian Franks, the other, the Muslim Saracens. The objective of the game is to control important Victory Cities such as Jerusalem, Acre, Damascus, and Antioch.
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Expansion #1: North Africa takes the popular Tank Duel system to the desert! North Africa introduces new desert terrain and rules for dust, deep sand, armored cars, heat and haze, and more. British and Italian tanks join the fight, alongside even more German AFVs
Antal spelare: 2, Speltid: 90-150 min, Ålder: 12+
This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known.
Antal spelare: 1-6, Speltid: 90 min, Ålder: 0+
You play cooperatively with your friends against the system to complete WWII combat missions. At the start of each mission, you each select a soldiers, equip them with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through enemy territory, engaging hostiles, as you attempt to reach and complete your mission objective.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 2, Speltid: 90-120 min, Ålder: 12+
Washington’s War is the long awaited re-design of the original card driven game, We the People. Washington's War, like it's predecessor, pits the forces of a world power (England) against its rebellious American colonists as they fight for their independence.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The long awaited follow-up to the highly popular card driven game, Shifting Sands: The Campaign for North Africa, 1940–1943 (from MMP).
Designed by Charles S. Roberts Award winner Michael Rinella, Festung Europa allows players to step into the shoes of either the Allies, led by the United States and Great Britain, or the Axis, led by Germany and Italy.
Antal spelare: 1-2, Speltid: ?, Ålder: ?
For the People is a grand strategy game of the American Civil War covering the conflict from Texas to Pennsylvania, from the firing on Fort Sumter to the end at Appomattox Court House.
Innehåller Mounted Mapboard.
Antal spelare: 2-5, Speltid: ?, Ålder: 10+
Vem kommer att styra den forntida jorden - och bortom den?
Antal spelare: 1-6, Speltid: 30-90 min, Ålder: 14+
Återskapa striderna av kontroll över terrängen på landsbygden.
Antal spelare: 1-3, Speltid: ?, Ålder: ?
Boots on the Ground is the new Worthington Games series that puts you in the middle of the action. Start your mission as the Team leader of an elite group of shooters. Your team consist of a Demo expert, Heavy Weapons Expert, Medic, Scout, Sniper and you, the leader.
Antal spelare: 2, Speltid: ?, Ålder: 12+
This is the Sixth Printing of designer Ted Raicer’s award-winning classic card-driven game of the Great War.
Antal spelare: 2, Speltid: 90-0 min, Ålder: 0+
Jacobite Rising is our first standalone game for Commands & Colors Tricorne (ownership of Tricorne is NOT required) and features 13 battle scenarios by Richard Borg.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Medievals första expansion tar dig 500 år framåt i tid, mitt under det religiösa korstågen.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 10+
'1754 Conquest' is an area control game that continues the award winning Birth of America Series. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts.
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 10+
In 1775: Rebellion, players take the roles of the American Continental Army and Patriots against the British Army and the Loyalists. They call on the aid of Native Americans, as well as the German Hessians and French Army in order to successfully birth a revolution or quell the rebellion.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
Athens & Sparta is a strategic level game of the Peloponnesian War, fought from 431 BC to 404 BC.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Julius Caesar brings the drama of the Roman Civil War (49-45 BC) to life. Players take control of the legions of Caesar or Pompey and fight to determine the future of Rome: republic or empire. Marc Antony, Cleopatra, Octavian, and Brutus also play key roles.
Antal spelare: 2, Speltid: ?, Ålder: ?
The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: 12+
The Lamps Are Going Out is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 10+
878 Vikings is an area control game in which 2 - 4 players play as the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players control the Norsemen Viking freemen and the fearless Viking shock troops known as Berserkers. The English control the King's Housecarls and the landholding Thegn noblemen.
Antal spelare: 2, Speltid: 150 min, Ålder: 12+
The game includes all of the theatres of battle including the US/Canadian border and the Great Lakes, the wilderness of the Northwest, the Atlantic Coast of the US, the civilized Indians of the South and the site of Andrew Jackson's dramatic victory at New Orleans.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 2, Speltid: ?, Ålder: ?
No Peace Without Spain - The War of the Spanish Succession, 1702-1713
Antal spelare: 2-3, Speltid: 180 min, Ålder: 12+
VICTORY IN EUROPE: a strategic block wargame of World War II, for 2 or 3 players. Players maneuver their armies on an area map of Europe, fighting for control of key victory cities and critical resources. Air, naval, and ground units are all involved. Battles are fought when enemy units clash in the same area.
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