Antal spelare: ?, Speltid: ?, Ålder: ?
A new double-sided Battlefield board for Memoir'44. Featuring frozen expanses on one side, desert ones on the other. Also includes a simple set of Campaign rules to link scenarios together and Blitz rules for Early War conflict.
Antal spelare: ?, Speltid: ?, Ålder: ?
Total War is the first expansion for the second edition of Quartermaster General, that provides players with a great number of new playing options, without dramatically increasing the play time.
Antal spelare: 2-6, Speltid: 90 min, Ålder: 12+
Quartermaster General is a fast–paced game that puts you in command of the major powers of the Second World War.
In Quartermaster General, supply is crucial to keep your armies and navies fighting; destroy your enemies’ supply lines and their forces will surrender!
Antal spelare: 2-5, Speltid: 120 min, Ålder: 12+
Quartermaster General: 1914 is a new, fast-paced game in the critically acclaimed Quartermaster General series, designed by Ian Brody, that pits the Central Powers against the Entente Powers. Based on the popular Quartermaster General system, this card-driven wargame reflects the military, economic, and political intrigue of the time.
Antal spelare: 3-6, Speltid: 120-0 min, Ålder: 14+
The Quartermaster General series goes nuclear! Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned nationalist independence movements throughout the developing world.
Antal spelare: 1, Speltid: 40-0 min, Ålder: 10+
Resist! is a fast-playing, card-driven solitaire game in which you take on the role of the Spanish Maquis, fighting against the Francoist regime.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Richard the Third is an epic two-player game that recreates the 15th century, bloody dynastic struggle between the royal houses of Lancaster and York for the throne of England.
Antal spelare: 3-5, Speltid: 120 min, Ålder: 13+
Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 10+
Kattfolket försöker göra en industri av skogen, fågelfolket vill ta tillbaka sin plats som skogens härskare, smådjuren har fått nog av hur katterna och hökarna beter sig, och mitt bland allt detta stryker en ensam vagabond omkring och äventyrar samt lägger näsan i blöt mellan de övriga djurraserna. Vilken roll tänker DU spela och hur ska du göra för att bli först med att uppnå 30 segerpoäng och därmed ta hem en seger?
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 10+
Bring the Woodland to life with landmarks! Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 10+
Need allies? Here they are, fiery and fierce. Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Antal spelare: ?, Speltid: ?, Ålder: ?
The Clockwork Expansion allows players to square off against four fiendishly automated factions that can be used in solo, competitive or co-operative games.
Base game of Root required.
Antal spelare: ?, Speltid: ?, Ålder: ?
An alternate card deck with new persistent powers inspired by the many factions of Root. An expansion base game of Root required.
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 10+
The Riverfolk Expansion adds two new factions (The Riverfolk and The Lizard Cultists), new vagabonds, and exciting new game modes.
Antal spelare: ?, Speltid: ?, Ålder: ?
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Antal spelare: 2, Speltid: ?, Ålder: ?
The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Expansion #1: North Africa takes the popular Tank Duel system to the desert! North Africa introduces new desert terrain and rules for dust, deep sand, armored cars, heat and haze, and more. British and Italian tanks join the fight, alongside even more German AFVs
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Tank Pack #1 requires ownership of Tank Duel: Enemy in the Crosshairs to play. Some scenarios require ownership of Tank Duel: North Africa.
Antal spelare: 4, Speltid: 240-360 min, Ålder: 14+
THE GAME: In Tanto Monta: The Rise of Ferdinand and Isabella, each of the four players rules one major power and another secondary power as follows:
Spain (Kingdom of Castile; Kingdom of Aragon)
Muslim (Nasrid Kingdom of Granada; North African Powers: Sultanates of Fez and Tremencén)
Portugal (Kingdom of Portugal; Beltranejos Faction)
France (Kingdom of France; Principality of Catalonia)
Antal spelare: 1-4, Speltid: 60 min, Ålder: 12+
The Fires of Midway - is the 2nd game in Steven Cunliffe's "War is Hell" series. Like its predecessor, "The Hell of Stalingrad", revolutionary mechanics drop you right into the seat of action as either Admiral Yamamoto of the IJN or Admiral Nimitz, USN. You make the strategic decisions that lead to the fierce battles deciding the outcome of World War II in the Pacific.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
Antal spelare: 2-3, Speltid: 240 min, Ålder: 12+
Triumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis).
Antal spelare: 2, Speltid: 90-150 min, Ålder: 12+
This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known.
Antal spelare: ?, Speltid: ?, Ålder: ?
Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Undaunted 2200: Callisto is a standalone big-box game in the Undaunted series that adapts the core gameplay of previous games to a new science-fiction setting. Play across an illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, maneuver to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources.
Antal spelare: 2, Speltid: 45-60 min, Ålder: 14+
Undaunted: Battle of Britain is a standalone game in the Undaunted series, adapting the core gameplay of the previous games to recreate the dynamic dogfighting of aerial combat. Maintain cohesion between your pilots, evade anti-aircraft artillery, and leverage talented aces to win the battle for the skies!
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 14+
To succeed you must successfully manage not only your armies on the battlefield, but those that are waiting to be deployed. Each round you will draw 3 Unit Coins from your bag and then take turns using them to perform actions.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 14+
The chivalric system was a huge part of medieval warfare. Various offices of state were handed out to the highborn of the land, from Bannermen that surrounded kings and queens, to Earls and Heralds enacting their liege’s will across the realm. Bishoprics had much land and influence associated with them, and were sought after position for nobles.
Antal spelare: 2-4, Speltid: 150 min, Ålder: 13+
Kings of Middle–Earth, the new expansion for War of the Ring Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 14+
Run your own MERC company! Select your company goal! Bid on Contracts! Resolve the encounters using the Warfighter system!
You begin by creating your Company. This includes hiring your starting employees, deciding on a company goal (victory condition), as well as your company’s starting assets and liabilities.
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