Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...
Antal spelare: 2-8, Speltid: 30-60 min, Ålder: 10+
Scheme your way to the top
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 10+
Fyra civilisationer tävlar om att bygga upp det mest frodande riket! Använd dina spelkort väl för att antingen bygga upp en stadig inkomst genom värdefulla byggnader som utgör ditt rike, eller släng bort korten samt rasera din motståndares byggnader för att istället få tillfälliga resurser. Vem samlar flest poäng under spelets fem rundor?
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Tre stora fraktioner i norr har bestämt sig för att expandera sina territorier genom att lämna fastlandet för att såväl erövra nya öar som att bara plundra dem på resurser! För även fastlandet är viktigt att bry sig om och resa nya byggnader på. I Empires of the North väljer spelarna bland sex olika stammar tillhörande tre fraktioner, med sin unika kortlek och spelstrategi! Samla resurser, spela ut kort och samla poäng med målet att vara den som ligger i topp när spelomgången avslutas.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+
Den glappkäfta legosoldaten Deadpool är redo för Marvel Champions!
Antal spelare: 2-4, Speltid: 80-0 min, Ålder: 12+
Slåss mot andra Villains och stå ensam kvar som härskare över universumet... Varje Villain har sitt egna mål och sätt att spelas på, anpassa dina strategier och använd hjältar för att stoppa dina motståndare.
Antal spelare: 3-6, Speltid: 60-0 min, Ålder: 10+
From the award-winning livestream RPG show created by Matthew Mercer and the cast of Critical Role, a powerhouse role-playing franchise meets its match in the hit role-playing card game Munchkin, bringing the hugely successful Mighty Nein campaign to the tabletop in the first officially licensed Critical Role card game.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 12+
As empires expand into space, they encounter mysterious alien artifacts and races uplifted to sentience eons ago. Meanwhile, Imperium factions provoke other worlds to ally and rebel as the galaxy drifts towards war. Can you build the most prosperous space empire in these challenging times?
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
Tash-Kalar: Arena of Legends is reserved for masters of magic. Two to four Summoners will face each other in the Tash-Kalar arena. Players may fight in teams or individually in order to prove their skill and strategy in a short but intense battle.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition; awards, milestones, upgraded phase cards, and wild tags.
Antal spelare: ?, Speltid: ?, Ålder: ?
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 18+
Vampire: The Masquerade – CHAPTERS is a co-op game where you play as a coterie (group) of vampires.
Antal spelare: ?, Speltid: ?, Ålder: ?
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor!
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
7 Wonders Edifice is the 4th expansion for 7 Wonders, but it’s also the simplest to set up and explain. In 7 Wonders Edifice, players will set their differences aside and work together to build majestic Edificies. These projects are far too large and imposing to be completed by a single city. Players will have the choice: participate in the project to gain benefits or go it alone and suffer the consequences.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The sixty-two card, standalone scenario in Carnevale of Horrors transports you to a city of masks and mysteries. While revelers throng the streets of Venice, masked conspirators advance their sinister agendas, shadows envelop the city, and something terrible rises from the lagoon…
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Designed as a standalone adventure for Arkham Horror: The Card Game, Curse of the Rougarou sends you along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Something out of this world is coming to Arkham in The Blob That Ate Everything Scenario Pack for Arkham Horror: The Card Game! This standalone adventure, which first premiered at Gen Con 2019, takes players back into the world of H.P. Lovecraft’s Cthulhu Mythos where just beyond the edge of Blackwater, something unnatural has gone out of control.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.
Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.
This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.
Antal spelare: 3-8, Speltid: 30-60 min, Ålder: 8+
A special edition for the five years of BANG!
The tin bullet-shaped box contains BANG! third edition, all of its expansions (including the rare HIGH NOON), new cards and a shiny Sheriff badge!
Antal spelare: 3-6, Speltid: 15 min, Ålder: 12+
In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total.
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