Antal spelare: 1-2, Speltid: 45-60 min, Ålder: 14+
Kämpa dig igenom Vainglorys brunn i ett samarbetskortspel för två.
Antal spelare: 4-30, Speltid: 45-0 min, Ålder: 8+
Lady Werewolf's Revenge is an expansion for Lupus in Tabula, dV Giochi's version of the popular party game Werewolf, that adds new roles and other elements to the base game.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 8+
The Miskatonic School for Girls is a high class private school filled with a wonderful variety of charming children. Unfortunately, the staff of the school is made up by a variety of Cthulhu-ian monsters and cultists - all desperately trying to hide their true selves.
Antal spelare: 3-6, Speltid: 60 min, Ålder: ?
Be vampires... and werewolves... and snotty fairie changelings. Any similarity to an angsty roleplaying game is strictly conicidental ... and any roleplaying is strictly accidental. You're here to KILL things.
Antal spelare: 3-6, Speltid: 90 min, Ålder: 10+
Munchkin is about beating up monsters, taking their stuff, and sequels. Munchkin Bites! is no different. Thus were born . . . the Pants Macabre.
OBS: Detta är en expansion.
Antal spelare: 3-6, Speltid: 90-0 min, Ålder: 12+
Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself!
Antal spelare: 3-6, Speltid: 60-120 min, Ålder: 10+
Antal spelare: 3-10, Speltid: 10 min, Ålder: 8+
One Night Ultimate Werewolf är ett snabbt diskussionsspel där spelarna genom att bluffa, läsa av varandra och finna motsägelser i uttalanden ska lyckas avgöra vilka i sällskapet som har blivit tilldelade varulvsroller! Pekar byborna ut rätt person(er) när tiden har runnit ut och sanningens ögonblick är här??
Antal spelare: 3-7, Speltid: 10-20 min, Ålder: 8+
One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win!
Antal spelare: 3-10, Speltid: 10-0 min, Ålder: 8+
One Night Ultimate Bonus Roles contains all the extra Roles, Artifact Tokens, and Number Tokens featured in the One Night Ultimate Bonus Packs (1-4), with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bezier Games.
Antal spelare: 3-13, Speltid: 68 min, Ålder: 13+
In Pittsburgh 68, one player is the Zombie Master and the rest start as Survivors on the run for their lives! The game plays like a classic zombie flick and, via a deck of cards, the action of the game is pushed forward to its gruesome end.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 14+
Professor Pugnacious, full title Professor Pugnacious' Portfolio of Perils, Pugilism, and Perfidy: The Card Game of Victorian Combat is a fast-paced, tactical, deck-building game in which players take on the roles of rival proteges of Professor Pugnacious, building their decks to defeat adversaries and foil each other in a highly thematic game of Steampunk adventurers combating Gothic horrors.
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
After 10 years, Smash Up is still going strong! This special 10th Anniversary celebration set comes full of new fun for your base-smashing outings.
New factions, brand new Titans, a 10 year retrospective art book, an alternate format Big Base, and more!The Smash Up 10th Anniversary set includes the new factions: Mermaids, Skeletons, and the World Champs, as well as brand-new Titans, and a reprint of the Sheep faction for those who may have missed out the first time.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
You’ve done it this time …
We asked for your help and this is what you get — Dragons, Mythic Greeks, Superheroes, and Sharks!
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Hide under the sheets! Monsters are coming! Smash Up: Monster Smash brings all the great horrors of the screen to your game of Smash Up. Can you master these horrifying factions to defeat your opponents? With new “power counter” mechanics, Monster Smash brings all-new excitement to your base smashing madness!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 12+
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 12+
This is the next evolution in Smash Up Storage. It’s bigger. It’s geekier. It’s still a box.
The Bigger Geekier Box also features a Bigger Geekier Rulebook
Antal spelare: 3-6, Speltid: 15-20 min, Ålder: 14+
The first horror party game !
A group of students from a Texas University goes in a former military facility in the middle of the desert. A field trip like many others… until they reach their destination.
Antal spelare: 1-4, Speltid: 30-60 min, Ålder: 14+
A tabletop card game about sacrifice, betrayal and hoarding. Inspired by the hit video game Binding of Isaac, the official card game was launched on Kickstarter in June 2018.
This is the Second Edition of The Binding of Isaac: Four Souls. All cards have been updated with enhanced backgrounds and updated wording for clarity.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+
The Hunger is a race where each player will have to optimize their card deck, hunt Humans to gain Victory Points, fulfill secret Missions, and eventually acquire a Rose and return to the Castle before sunrise.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+
Antal spelare: 5-30, Speltid: 30-90 min, Ålder: 8+
Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward.
Antal spelare: 2-4, Speltid: 40-0 min, Ålder: 9+
In battle, there are no equals.
Antal spelare: 2-8, Speltid: 60-0 min, Ålder: 14+
Don’t go into that creepy house...or do...we can’t tell you what to do. But Stabby the Unicorn might be waiting! This horrifically fun expansion pack contains 54 terrifying cards.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Använd illusioner för att göra även de mäktigaste hoten ofarliga.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
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