Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 3-5, Speltid: 45 min, Ålder: 14+
Bloodborne: The Card Game designed by Eric M. Lang and based on Sony Entertainment and FromSoftware's hit video game Bloodborne for the PlayStation 4. In it, several Hunters will enter the Chalice Dungeon, but only one will be able to escape the victor. Round after round you'll face off against brutal creatures bent on destroying you.
Antal spelare: 3-5, Speltid: 45-0 min, Ålder: 14+
The Hunter has become the Hunted
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 13+
Play as either vampires or vampire hunters fighting to control the most locations within Blackwood. Unleash powerful card combos to attack your opponent but beware as your strength rises and falls with the time of day. Battle alone or alongside a teammate to recruit the innocent bystanders at the church, graveyard, nightclub, police station, and hospital.
Antal spelare: 2-5, Speltid: 40-60 min, Ålder: 14+
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
The Game of Unspeakable Incidents and Squamous Consequences
Antal spelare: 1-4, Speltid: 450-0 min, Ålder: 16+
Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
Stor låda med startbox, samtliga historier från S1 samt extramaterial och spelmatta.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family of intrepid explorers who've faced misfortune across the globe.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed.
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 13+
Gruff: Whispers of Madness is a stand-alone game that is fully compatible with the Gruff rules system and other Gruff games. Whispers of Madness provides the same visceral competitive experience as Gruff, but adds a new mechanic to the game, Sanity and Madness! Gruff: Whispers of Madness also includes co-op and single player modes where you will challenge troll boss-fights!
Antal spelare: 1-2, Speltid: 30 min, Ålder: 15+
If I'm Going Down... (or IIGD) is the first ever Dying Card Game (or DCG) from Van Ryder Games. A DCG is a card game in which it is certain that the character(s) WILL die. For 1 to 2 players (expandable to 3 to 4 with a 2nd copy), IIGD is set in a world overrun by zombies. Unlike virtually every other Zombie game, your goal is not to survive, but to kill as many zombies as possible before you die, which results in very engrossing solo or cooperative play.
Antal spelare: 1-2, Speltid: 45-60 min, Ålder: 14+
Kämpa dig igenom Vainglorys brunn i ett samarbetskortspel för två.
Antal spelare: 3-6, Speltid: 90-0 min, Ålder: 12+
Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself!
Antal spelare: 3-13, Speltid: 68 min, Ålder: 13+
In Pittsburgh 68, one player is the Zombie Master and the rest start as Survivors on the run for their lives! The game plays like a classic zombie flick and, via a deck of cards, the action of the game is pushed forward to its gruesome end.
Antal spelare: 3-6, Speltid: 15-20 min, Ålder: 14+
The first horror party game !
A group of students from a Texas University goes in a former military facility in the middle of the desert. A field trip like many others… until they reach their destination.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 13+
89 card reprint of the Berlin Anthology set with the Berlin storyline cards removed.
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