Antal spelare: 2, Speltid: 60 min, Ålder: 12+
Pagan is an asymmetrical card game for 2 players taking on the roles of witch or witch hunter. The witch tries to carry out a ritual of renaturation before being exposed by the witch hunter and terminated.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 9+
Summoner Wars Second Edition is a fully expandable, tactical dueling card game, featuring updated versions of beloved factions, along with exciting new factions ready to join the battle.
Antal spelare: 2-4, Speltid: 20-40 min, Ålder: 9+
All the world's a stage in Unmatched: Slings & Arrows, while the Globe Theater is a battlefield.
Antal spelare: 1-6, Speltid: 30 min, Ålder: ?
The Footlocker is stuffed full of all kinds of Warfighter goodness!
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 14+
Run your own MERC company! Select your company goal! Bid on Contracts! Resolve the encounters using the Warfighter system!
You begin by creating your Company. This includes hiring your starting employees, deciding on a company goal (victory condition), as well as your company’s starting assets and liabilities.
Antal spelare: 1-6, Speltid: 240-0 min, Ålder: ?
Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions.
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Adds 56 cards to your Warfighter WWII Missions! This Expansion adds Rank Specialist cards, special new Missions and Objectives, Surf and Beach cards, and special Shore Defense Hostiles!
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-12, Speltid: 120-0 min, Ålder: 14+
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.
Antal spelare: ?, Speltid: ?, Ålder: ?
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 2-5, Speltid: 45-75 min, Ålder: 13+
In his last will, your rich uncle stated that all his millions will go to the nephew who can enjoy money the most. How did he want to find this out? Each player is given a large amount of money and whoever can spend it first will be the rightful heir.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
As with the other Dynasty Packs of the Dominion cycle for Legend of the Five Rings: The Card Game, As Honor Demands puts the focus squarely on your provinces, with the new eminent and rally keywords and an assortment of dynasty events that are played from your provinces.
Antal spelare: 2, Speltid: ?, Ålder: ?
Begin your Summoner Wars adventure with this Phoenix Elves versus Tundra Orcs Starter Set! Includes everything you need to play the game
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 10+
Playing The Outcast Heroes, you will become a commander of a Polish underground military unit and you will fight against Communism. The USSR wants to include Poland in its influence zone, but there are still people who resist and stand up for independence. Will you manage to stop the red plague?
Antal spelare: 2-3, Speltid: 20-40 min, Ålder: 14+
Unmatched is the critically acclaimed, best-selling game of tactical combat between unlikely opponents. Redemption Row brings three of Marvel’s most tortured heroes into the arena. Moon Knight, Luke Cage, and Ghost Rider.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: ?
Shadow War is a stand-alone Warfighter boxed game! The game includes all the Soldiers, Weapons, Equipment, Missions, Location, Objectives, and Hostiles you need to carryout covert Night Missions! Shadow War expands on the Night Combat rules first introduced in the Footlocker Expansion.
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
This expansion features United Kingdom Soldiers and Weapons, and the UK as hostile forces!
Antal spelare: 1-6, Speltid: 240 min, Ålder: ?
Adds 56 cards to your Warfighter WWII Missions! This is a special Airborne pack with new Soldiers, Locations, Missions, Objectives, Weapons, Equipment, and Skills. Airborne also adds new card types of Landing Zone, and Enemy Line cards!
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Adds 112 cards to your Warfighter WWII Missions! This is a Vehicle Soldier and Hostile pack with new Hostile Vehicles, and Soldier Vehicles to play as.
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Adds 112 cards to your Warfighter WWII Missions! This is a Vehicle Soldier and Hostile pack with new Hostile Vehicles, and Soldier Vehicles to play as.
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-6, Speltid: 90 min, Ålder: ?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: ?
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
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